
In the video game world, little can do more to send your sales soaring than being banned in one way or another. Be it because a country's government got upset over how their people were depicted (a la Modern Warfare in Saudi Arabia) or because the developers slipped in a naughty little easter egg thereby triggering a recall (like Grand Theft Auto San Andreas' infamous Hot Coffee scene), that little bit of taboo can be all it takes to rule the charts for weeks. That is, unless you're selling your game exclusively on the iOS App Store, in which case you're totally boned... unless your goal was to spread a message, in which case it's back to being the best thing you could have hoped for. Such is the case for
Phone Story, a blatantly anti-iPhone game that managed to wiggle its way into the App Store for a whole
seven hours before someone pulled the plug. Why, you ask? Amongst other things, making a mini-game out of the Foxconn factory suicides.
Source: http://feedproxy.google.com/~r/Techcrunch/~3/yH6e06f3Xv0/
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